WARDOGS Server List // Statistics

SYNCED 4 MIN AGO · UTC

WARDOGS player count by region

Right now 102,794 players are on 2,325 WARDOGS servers. About 1 in 5 of them is on a community server; the rest play on the game's official servers. Counted every 5 minutes, last at .

OfficialCommunityplayers on each kind of server right now

Africa right now

How busy is Africa right now? #

1,005 players, 1% of everyone playing. That's about the usual for 19:00 Johannesburg time.

Table view
Players in Africa, last 24 hours
Time (UTC)Players
17:421,005
16:42905
15:42825
14:42836
13:42826
12:42828
11:42757
10:40698
09:42588
08:42460
07:42347
06:42222
05:42101
04:4224
03:421
02:420
01:4218
00:42116
23:42312
22:42584
21:421,087
20:421,503
19:421,514
18:421,418

When is Africa busiest? #

At about 21:00 Johannesburg time, with about 1,500 players. Quietest at 05:00, about 0.

Table view
When Africa is busiest: average players by hour, Johannesburg time
HourAverage players
00:00475
01:00241
02:0079
03:0015
04:003
05:001
06:0012
07:0069
08:00146
09:00240
10:00331
11:00435
12:00514
13:00585
14:00617
15:00672
16:00712
17:00781
18:00869
19:001,023
20:001,339
21:001,466
22:001,325
23:00909

Official or community servers? #

100% of players here are on community servers right now. 16 community servers are online and 11 have players; 9 of those are nearly full. Official servers are 0% full.

Where WARDOGS is played #Players at any moment, averaged over the last 7 days

Europe and North America have 79% of all players. The blue part of each bar is players on community servers.

OfficialCommunity

Table view
Players at any moment by region, last 7 days
RegionPlayers at any momentOn official serversOn community servers
Europe37,22129,9257,296 (20%)
North America31,39227,9723,420 (11%)
Asia11,0177,4843,533 (32%)
Oceania3,3153,089226 (7%)
South America3,1032,827276 (9%)
Africa5130513 (100%)
  • Asia (South East) has the most community play: 37% of its players are on community servers, against 18% for the whole game.
  • Europe (South), North America (North) and Asia (West) almost never have a community server with players, so nearly everyone there plays on official servers.
  • Server names show who runs the community servers: the most common tags are French and UK in Europe (West), Chinese, Japanese and Korean in Asia (East), Chinese in Asia (South East), Russian, CIS and Ukrainian in Europe (East), Brazilian and Latin American in South America.
  • Every zone was quieter in the week of 19 Oct than the week before, by 4% to 28%.
All 13 zones
Every zone, last 7 days
ZonePlayers at any momentOn community serversBusiest hour, local timeLast full week against the week before
Europe (Central)17,35828%21:00 Berlindown 21%
North America (East)11,72215%21:00 New Yorkdown 18%
Europe (West)10,36819%20:00 Londondown 11%
North America (Central)9,6148%21:00 Chicagodown 17%
North America (West)8,66010%21:00 Los Angelesdown 11%
Europe (East)6,4188%21:00 Helsinkidown 4%
Asia (East)6,08829%22:00 Shanghaidown 28%
Asia (South East)4,69837%22:00 Singaporedown 13%
Oceania3,3157%21:00 Sydneydown 14%
South America3,1039%22:00 São Paulodown 16%
Europe (South)3,0770%21:00 Romedown 5%
North America (North)1,3961%21:00 Torontodown 24%
South Africa513100%21:00 Johannesburgnot enough data yet
Asia (West)2310%22:00 Dubaidown 18%

Official or community servers? #What the difference is, and where the players are

Official servers are run by the game: it opens more as more people play, so they are nearly always close to full. Community servers are started by players and clans, with their own names, rules and Discord groups. Anyone can start one, so many sit empty while the popular ones fill up.

Official and community servers compared, right now
QuestionOfficial serversCommunity servers
Who runs themThe game. More open as more people play.Players and clans, with their own names, rules and Discord groups.
Online now9211,404
Players on them now83,317 (81%)19,477 (19%)
How full they are90% of all slots taken303 of 1,404 have players. Those are 64% full, and 175 are nearly full (90% of their slots or more)
RulesAlways the standard rules37% of community players are on Infantry Only servers (no vehicles)
MapsBakurani, then Ozeti, then Zestafona, in that order, about 77 minutes a matchChosen by the owner. Players this week: Bakurani 38%, Ozeti 32%, Zestafona 30%

Over the last 24 hours, community servers held between 11% and 22% of all players, the most at 13:07 UTC.

Table view
Players on official and community servers, last 24 hours
Time (UTC)OfficialCommunity
17:4283,31719,477
16:4280,87820,014
15:4279,39519,735
14:4275,07719,264
13:4268,18118,664
12:4259,55316,385
11:4252,90414,038
10:4046,07512,523
09:4241,53210,950
08:4240,0869,934
07:4242,4218,901
06:4248,0528,532
05:4256,0259,001
04:4266,4829,608
03:4274,85710,137
02:4278,1999,719
01:4277,24410,978
00:4276,89712,510
23:4281,00315,858
22:4288,74319,490
21:4294,41221,286
20:4293,59321,309
19:4286,66220,497
18:4278,60419,253

How official servers open #The game switches official servers on as players arrive, and off as they leave

The game switches on about one official server for every 91 to 101 players who arrive, switches them off again as players leave, and keeps them about 87% to 91% full, in every zone. It keeps up within the 5 minutes between two of our looks at the server list.

North America (Central), last 24 hours: the seats line stays just above the players line, because the game opens servers as players arrive and closes them as they leave. In 93 of 93 hours that players arrived over the last 7 days, the game had switched on more official servers by the next hour, about one for every 92 new players. As players leave it switches them off again, one for every 91. Its biggest hour in the last day: 33 servers switched on, from 19:00 Chicago time. (Hours when the game listed only 250 of its servers here are left out.)

Players on official serversSeats on official servers (100 a server)

Table view
Players and official servers each hour, North America (Central), last day
Hour (local)Players on official serversOfficial serversSeats
12:00 Chicago7,306787,800
11:00 Chicago5,897646,400
10:00 Chicago4,283484,800
09:00 Chicago3,115343,400
08:00 Chicago2,037242,400
07:00 Chicago1,657191,900
06:00 Chicago1,471171,700
05:00 Chicago2,001232,300
04:00 Chicago2,770323,200
03:00 Chicago4,302494,900
02:00 Chicago7,075838,300
01:00 Chicago11,07712912,900
00:00 Chicago16,83519419,400
23:00 Chicago20,11321921,900
22:00 Chicago20,64122822,800
21:00 Chicago18,93220220,200
20:00 Chicago16,04917217,200
19:00 Chicago12,80213913,900
18:00 Chicago10,52511111,100
17:00 Chicago9,137999,900
16:00 Chicago8,321898,900
15:00 Chicago7,271797,900
14:00 Chicago6,198666,600
13:00 Chicago5,377585,800
Official servers by zone, last 7 days
ZoneHow full (usually)One server switched on for everyPlayers a serverServers online, fewest to most
North America (Central)90% (85% to 94%)92 new players90about 13 to 294
Europe (West)90% (85% to 94%)92 new players90about 10 to 272
North America (West)91% (86% to 94%)91 new players9032 to 215
Europe (East)90% (85% to 94%)93 new players909 to 156
Asia (East)89% (84% to 94%)92 new players905 to 152
Oceania89% (81% to 94%)92 new players904 to 99
Asia (South East)89% (83% to 94%)94 new players895 to 98
Europe (South)89% (78% to 94%)92 new players895 to 87
South America89% (69% to 94%)94 new players894 to 80
North America (North)87% (20% to 93%)101 new players844 to 51

We only see players once they are on a server, so players waiting for one can't be counted, and a server switched on and off between two looks isn't either. Zones where the game listed only 250 of its servers for much of the week are left out, since the players on the rest are an estimate there.

When to play #Average players at each hour of the day, last 30 days, in each region's own time

Every region is busiest between 21:00 and 22:00 local time, and quietest between 05:00 and 07:00. The busiest hour has 7 to 2932 times as many players as the quietest.

Europe: busiest at 21:00 Berlin time, about 107,000 players. Quietest at 06:00, about 7,300.

Table view
Average players by hour, Europe, Berlin time
HourAverage players
00:0059,730
01:0039,038
02:0024,635
03:0015,635
04:0010,570
05:008,139
06:007,349
07:008,346
08:0011,241
09:0016,429
10:0022,697
11:0030,701
12:0038,465
13:0046,117
14:0053,663
15:0060,883
16:0067,642
17:0074,240
18:0080,997
19:0091,181
20:00101,773
21:00107,310
22:0099,883
23:0082,371

North America: busiest at 22:00 New York time, about 88,000 players. Quietest at 07:00, about 13,000.

Table view
Average players by hour, North America, New York time
HourAverage players
00:0069,626
01:0054,849
02:0040,525
03:0029,338
04:0020,286
05:0015,219
06:0013,050
07:0013,045
08:0014,744
09:0018,073
10:0022,137
11:0026,424
12:0030,696
13:0034,943
14:0039,498
15:0043,692
16:0047,809
17:0052,326
18:0057,954
19:0066,426
20:0077,223
21:0086,201
22:0087,907
23:0081,615

Asia: busiest at 22:00 Shanghai time, about 34,000 players. Quietest at 07:00, about 2,600.

Table view
Average players by hour, Asia, Shanghai time
HourAverage players
00:0023,535
01:0017,334
02:0012,408
03:008,585
04:005,930
05:004,106
06:003,086
07:002,598
08:002,761
09:003,761
10:005,430
11:007,058
12:008,456
13:0010,666
14:0013,061
15:0015,145
16:0015,736
17:0016,069
18:0017,080
19:0020,970
20:0027,105
21:0032,487
22:0034,065
23:0030,309

South America: busiest at 22:00 São Paulo time, about 8,500 players. Quietest at 06:00, about 370.

Table view
Average players by hour, South America, São Paulo time
HourAverage players
00:006,216
01:004,403
02:002,840
03:001,680
04:00945
05:00505
06:00367
07:00437
08:00695
09:001,198
10:001,891
11:002,526
12:002,922
13:003,421
14:004,026
15:004,684
16:005,186
17:005,585
18:006,171
19:006,979
20:007,794
21:008,403
22:008,509
23:007,824

Oceania: busiest at 21:00 Sydney time, about 10,000 players. Quietest at 06:00, about 610.

Table view
Average players by hour, Oceania, Sydney time
HourAverage players
00:006,309
01:004,324
02:002,752
03:001,700
04:001,045
05:00714
06:00609
07:00691
08:00974
09:001,442
10:002,113
11:002,880
12:003,619
13:004,350
14:005,049
15:005,700
16:006,381
17:007,050
18:007,405
19:008,002
20:009,219
21:0010,207
22:009,908
23:008,372

Africa: busiest at 21:00 Johannesburg time, about 1,500 players. Quietest at 05:00, about 0.

Table view
Average players by hour, Africa, Johannesburg time
HourAverage players
00:00475
01:00241
02:0079
03:0015
04:003
05:001
06:0012
07:0069
08:00146
09:00240
10:00331
11:00435
12:00514
13:00585
14:00617
15:00672
16:00712
17:00781
18:00869
19:001,023
20:001,339
21:001,466
22:001,325
23:00909

Every zone hour by hour, on your own clock, in Regions in detail

Restarts and map changes #For server owners: when community servers restart, what it costs them, and how long a match lasts

Most community servers restart once a day: about 1,826 restarts on a typical day, and 822 of 1,704 servers that restarted at least 4 times in the last 14 days did it at the same hour most days. 93% of restarts happen on an empty or nearly empty server, with fewer than 20 players on it.

When a busy server restarts matters. A server with 20 or more players on it, restarted in the afternoon, is back to 90% of them in about 25 minutes. Restarted at night, 229 of 273 still hadn't filled up 3 hours later. If yours is never empty, restart it in the afternoon, not at night.

Table view
After a restart with 20+ players on the server
Restarted (local time)RestartsTypical minutes to 90% of its playersNot back within 3 hours
Night (00:00 to 06:00)273over 3 hours229 of 273
Morning (06:00 to 12:00)35180128 of 351
Afternoon (12:00 to 18:00)4112676 of 411
Evening (18:00 to 24:00)68430228 of 684

Community matches last about 70 minutes (most between 30 and 114), from one map change to the next. Maps change most in the evening, because that is when servers have players to play them.

Table view
Median community match length, day by day
Day (UTC)Median minutesMatches
31 Oct (so far)701,349
30 Oct702,339
29 Oct702,219
28 Oct702,411
27 Oct702,478
26 Oct702,670
25 Oct733,655
24 Oct753,531
23 Oct703,102
22 Oct702,825
21 Oct702,921
20 Oct703,205
19 Oct703,561
18 Oct754,706

When community servers restart #

The share of each region's restarts at each hour of its own day, last 14 days.

Europe: most at 03:00 Berlin time (13% of its restarts).

North America: most at 10:00 New York time (19% of its restarts).

Asia: most at 08:00 Shanghai time (9% of its restarts).

South America: most at 06:00 São Paulo time (14% of its restarts).

Oceania: most at 05:00 Sydney time (24% of its restarts).

Africa: most at 06:00 Johannesburg time (27% of its restarts).

About 1,826 restarts on a typical day.

Table view
Community server restarts a day
Day (UTC)RestartsServers
31 Oct (so far)1,4171,193
30 Oct1,7211,439
29 Oct1,6701,422
28 Oct1,6971,444
27 Oct1,7451,439
26 Oct1,7921,453
25 Oct1,9751,498
24 Oct1,9731,517
23 Oct1,8431,452
22 Oct1,8631,483
21 Oct1,7961,474
20 Oct1,8261,482
19 Oct1,9461,499
18 Oct2,0151,503

Is WARDOGS growing? #Players at any moment, averaged over each week (Monday to Sunday, UTC)

Players at any moment went from about 210,000 in the week of 14 Sept to about 114,000 in the week of 19 Oct, 16% fewer than the week before. This week so far: about 77,000, busiest in the hour from 20:00 UTC on Monday, with about 129,000 on average. A week joins the chart once it ends.

OfficialCommunity

Table view
Players at any moment, each week
Week (Monday, UTC)Players at any momentOn community servers
19 Oct114,10719,911
12 Oct135,70920,305
5 Oct106,51918,172
28 Sept142,30624,621
21 Sept184,00525,609
14 Sept209,61126,531

Questions about WARDOGS player numbers #

How many people play WARDOGS right now?

102,794 players are on WARDOGS servers right now (17:42 UTC). Today's peak so far (UTC) is 102,794. Players in the menus or the login queue are not on a server yet, so the game's own count on Steam is usually a little higher.

What time is WARDOGS busiest?

Every region is busiest between 21:00 and 22:00 local time, and quietest between 05:00 and 07:00. The busiest hour has 7 to 2932 times as many players as the quietest. Worldwide the most players are on when it is evening in Europe.

Which region has the most WARDOGS players?

Over the last 7 days: Europe 43%, North America 36%, Asia 13%, Oceania 4%, South America 4%, Africa 1%. Right now Europe has the most, 53,607 players.

Are community servers busier than official servers?

No: most players are on official servers, which the game opens and closes to match demand. About 1 in 5 players is on a community server. Community servers are either busy or empty: 303 of 1,404 have players right now, and 175 of those are nearly full.

Why does this count differ from Steam?

This page counts players on servers, from the game's own server list. Steam counts everyone with the game open, including people in the menus and the login queue. Is the game having problems? See the live server status.

More statistics #

Player count history

How many people play WARDOGS and where, over the last 24 hours, 7 days or 30 days: players, servers and free slots, each region and its zones, Infantry Only and the other modifiers, and every day's peak. Each row gives the numbers first and the chart beside them.

Players and servers #

Players #

– 
Peak
– 
Low
– 
Typical day
– 
Community
– 
 
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OfficialCommunity~ official count estimated
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Servers online #

– 
Fewest official
– 
Most official
– 
Community
– 
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OfficialCommunity~ official count estimated
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Free slots #

– 
Fewest official
– 
Official full
– 
Community full
– 
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OfficialCommunity~ official count estimated
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By region #

 

– 

 

– 

 

– 

 

– 

 

– 
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Infantry Only and other modifiers #

Infantry Only #

– 
Average
– 
Servers
– 
Full
– 
Full
– 
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Infantry OnlyStandardcommunity players
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Every modifier #

– 
Most played
– 
Its players
– 
   
   
   
   
   
   
   
   

Players on community servers with each modifier now, the whole game. A server with several modifiers counts under each.

Table view

 

Every modifier on community servers
ModifierServersPlayersShare nowShare 24hFull
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Last 30 days #

Daily peaks #

– 
Typical day
– 
Today so far
– 
Quietest
– 
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OfficialCommunitythe busiest moment of each UTC day
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Week in review

What each week on WARDOGS looked like, Monday to Sunday (UTC): how many played and when, the community servers that led it, each zone against the week before, and what changed. Pick a week in the bar; each one is kept for good.

Week

The week

Players #

– 
Busiest hour
– 
Week before
– 
Servers seen
– 
Community
– 
 
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OfficialCommunityaverage players an hour, each week so far

Top community servers

average players × share of the week online
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By zone

average players an hour, against the week before · busiest hour in your time
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Also that week

Biggest gains

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New servers

 

   
   
   
   
   

Game updates

 

Login queue

 

Regions in detail

When each region and its zones play, how they compare week by week and month by month, what's played and who runs the community servers.

Best time to play average players at each hour of each weekday, last 30 days, your time

Busiest hours #

– 
Quietest
– 
Weekends
– 
Usually now
– 
Community
– 
Quiet Busyright: each day's busiest hour

Each zone's day

Each zone's numbers, then its average players at each hour, shaded against its own busiest hour.

Table view

hours on the clock above · last 30 days

Servers online by hour average servers up at each hour of the day, on the clock, servers and days picked above

Servers up #

– 
Most
– 
Fewest
– 
Usually now
– 
Community
– 
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OfficialCommunityan hour's average over the days picked
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Week by week, month by month

Average players an hour · weeks from Monday 00:00 UTC · each finished one against the one before, the newest on the right.

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What's played the whole game: the same in every zone

Mode and maps

– 
Official maps
– 
A match
– 

Community maps

   
   
   

Community rules

   
   
   

Community by zone

Login queue

Players waiting to log in to WARDOGS, checked every minute. The queue is the whole game's: it is the same whatever region you play in. A queue usually builds when a patch or a new season brings everyone back at once.

Window

The queue

Players waiting #

– 
Longest queue
– 
Longest wait
– 
Time queued
– 
Loading…
Waiting to log in

Getting in #

– 
Busiest
– 
Quietest
– 
Typical
– 
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Getting inLogins starteda minute; one line while no one waits

Days with a queue the longest queue each UTC day, last 30 days

Queue days #

– 
Longest
– 
Last queue
– 
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Longest queue that dayno column: no one waited

Game updates

Every WARDOGS build the servers have run since tracking began on 13 September, read from each server's changelist (CL). When servers start running a new build, an update is rolling out; the charts on the other tabs mark the day.

Running now

Current build

CL 516586Shipping build, on 2,324 servers (921 official)
First seen
Oct 15, 04:57 AM16 days ago
Compatible CL
516573clients it lets in
Updates
4since 13 Sept
Between them
8 dayson average
CL 516586 · Shipping2,324 servers · current100%
CL 509546 · Shipping1 server · retired0.04%

Share of the servers in the list running each build now. A retired build still on a server or two is one that hasn't restarted since.

Every build from the day servers first ran it to the day the last one stopped

Builds

5builds since tracking began
Longest run
16 daysCL 501228
Most servers
4,894on one build
Running nowMost servers on itA few servers left on it

Backend change Sep 25, 07:00 AMSeason 2 Oct 15, 04:00 AM

Table view
Every build the servers have run
BuildStatusFirst seenLast seenServersPeakCompatible CL
CL 516586 · ShippingCurrentOct 15, 04:57 AMnow2,3243,490516573
CL 509546 · ShippingRetiredOct 02, 04:37 AMnow13,425507905
CL 507060 · ShippingRetiredSep 30, 04:47 AMOct 07, 04:23 AM13,056507060
CL 501228 · ShippingRetiredSep 14, 04:40 AMOct 07, 04:23 AM34,547501228
CL 499480 · ShippingRetiredSep 13, 12:41 PMSep 15, 04:21 AM14,894499399

How fast servers update share of community servers on each of the two newest builds, each UTC day since it was first seen

Patch adoption #

– 
Half of servers
– 
First day
– 
Older build
– 
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Using this data?

The numbers on this page are free to reuse under CC BY 4.0, with a link back to wardogserverlist.com. The public API has them as JSON, and a link you can copy.