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WARDOGS player count by region
Right now 102,794 players are on 2,325 WARDOGS servers. About 1 in 5 of them is on a community server; the rest play on the game's official servers. Counted every 5 minutes, last at .
OfficialCommunityplayers on each kind of server right now
100% of players here are on community servers right now. 16 community servers are online and 11 have players; 9 of those are nearly full. Official servers are 0% full.
Asia (South East) has the most community play: 37% of its players are on community servers, against 18% for the whole game.
Europe (South), North America (North) and Asia (West) almost never have a community server with players, so nearly everyone there plays on official servers.
Server names show who runs the community servers: the most common tags are French and UK in Europe (West), Chinese, Japanese and Korean in Asia (East), Chinese in Asia (South East), Russian, CIS and Ukrainian in Europe (East), Brazilian and Latin American in South America.
Every zone was quieter in the week of 19 Oct than the week before, by 4% to 28%.
All 13 zones
Every zone, last 7 days
Zone
Players at any moment
On community servers
Busiest hour, local time
Last full week against the week before
Europe (Central)
17,358
28%
21:00 Berlin
down 21%
North America (East)
11,722
15%
21:00 New York
down 18%
Europe (West)
10,368
19%
20:00 London
down 11%
North America (Central)
9,614
8%
21:00 Chicago
down 17%
North America (West)
8,660
10%
21:00 Los Angeles
down 11%
Europe (East)
6,418
8%
21:00 Helsinki
down 4%
Asia (East)
6,088
29%
22:00 Shanghai
down 28%
Asia (South East)
4,698
37%
22:00 Singapore
down 13%
Oceania
3,315
7%
21:00 Sydney
down 14%
South America
3,103
9%
22:00 São Paulo
down 16%
Europe (South)
3,077
0%
21:00 Rome
down 5%
North America (North)
1,396
1%
21:00 Toronto
down 24%
South Africa
513
100%
21:00 Johannesburg
not enough data yet
Asia (West)
231
0%
22:00 Dubai
down 18%
Official or community servers? #What the difference is, and where the players are
Official servers are run by the game: it opens more as more people play, so they are nearly always close to full. Community servers are started by players and clans, with their own names, rules and Discord groups. Anyone can start one, so many sit empty while the popular ones fill up.
Official and community servers compared, right now
Question
Official servers
Community servers
Who runs them
The game. More open as more people play.
Players and clans, with their own names, rules and Discord groups.
Online now
921
1,404
Players on them now
83,317 (81%)
19,477 (19%)
How full they are
90% of all slots taken
303 of 1,404 have players. Those are 64% full, and 175 are nearly full (90% of their slots or more)
Rules
Always the standard rules
37% of community players are on Infantry Only servers (no vehicles)
Maps
Bakurani, then Ozeti, then Zestafona, in that order, about 77 minutes a match
Chosen by the owner. Players this week: Bakurani 38%, Ozeti 32%, Zestafona 30%
Over the last 24 hours, community servers held between 11% and 22% of all players, the most at 13:07 UTC.
Players on official and community servers, last 24 hours
Time (UTC)
Official
Community
17:42
83,317
19,477
16:42
80,878
20,014
15:42
79,395
19,735
14:42
75,077
19,264
13:42
68,181
18,664
12:42
59,553
16,385
11:42
52,904
14,038
10:40
46,075
12,523
09:42
41,532
10,950
08:42
40,086
9,934
07:42
42,421
8,901
06:42
48,052
8,532
05:42
56,025
9,001
04:42
66,482
9,608
03:42
74,857
10,137
02:42
78,199
9,719
01:42
77,244
10,978
00:42
76,897
12,510
23:42
81,003
15,858
22:42
88,743
19,490
21:42
94,412
21,286
20:42
93,593
21,309
19:42
86,662
20,497
18:42
78,604
19,253
How official servers open #The game switches official servers on as players arrive, and off as they leave
The game switches on about one official server for every 91 to 101 players who arrive, switches them off again as players leave, and keeps them about 87% to 91% full, in every zone. It keeps up within the 5 minutes between two of our looks at the server list.
North America (Central), last 24 hours: the seats line stays just above the players line, because the game opens servers as players arrive and closes them as they leave. In 93 of 93 hours that players arrived over the last 7 days, the game had switched on more official servers by the next hour, about one for every 92 new players. As players leave it switches them off again, one for every 91. Its biggest hour in the last day: 33 servers switched on, from 19:00 Chicago time. (Hours when the game listed only 250 of its servers here are left out.)
Players on official serversSeats on official servers (100 a server)
Players and official servers each hour, North America (Central), last day
Hour (local)
Players on official servers
Official servers
Seats
12:00 Chicago
7,306
78
7,800
11:00 Chicago
5,897
64
6,400
10:00 Chicago
4,283
48
4,800
09:00 Chicago
3,115
34
3,400
08:00 Chicago
2,037
24
2,400
07:00 Chicago
1,657
19
1,900
06:00 Chicago
1,471
17
1,700
05:00 Chicago
2,001
23
2,300
04:00 Chicago
2,770
32
3,200
03:00 Chicago
4,302
49
4,900
02:00 Chicago
7,075
83
8,300
01:00 Chicago
11,077
129
12,900
00:00 Chicago
16,835
194
19,400
23:00 Chicago
20,113
219
21,900
22:00 Chicago
20,641
228
22,800
21:00 Chicago
18,932
202
20,200
20:00 Chicago
16,049
172
17,200
19:00 Chicago
12,802
139
13,900
18:00 Chicago
10,525
111
11,100
17:00 Chicago
9,137
99
9,900
16:00 Chicago
8,321
89
8,900
15:00 Chicago
7,271
79
7,900
14:00 Chicago
6,198
66
6,600
13:00 Chicago
5,377
58
5,800
Official servers by zone, last 7 days
Zone
How full (usually)
One server switched on for every
Players a server
Servers online, fewest to most
North America (Central)
90% (85% to 94%)
92 new players
90
about 13 to 294
Europe (West)
90% (85% to 94%)
92 new players
90
about 10 to 272
North America (West)
91% (86% to 94%)
91 new players
90
32 to 215
Europe (East)
90% (85% to 94%)
93 new players
90
9 to 156
Asia (East)
89% (84% to 94%)
92 new players
90
5 to 152
Oceania
89% (81% to 94%)
92 new players
90
4 to 99
Asia (South East)
89% (83% to 94%)
94 new players
89
5 to 98
Europe (South)
89% (78% to 94%)
92 new players
89
5 to 87
South America
89% (69% to 94%)
94 new players
89
4 to 80
North America (North)
87% (20% to 93%)
101 new players
84
4 to 51
We only see players once they are on a server, so players waiting for one can't be counted, and a server switched on and off between two looks isn't either. Zones where the game listed only 250 of its servers for much of the week are left out, since the players on the rest are an estimate there.
When to play #Average players at each hour of the day, last 30 days, in each region's own time
Every region is busiest between 21:00 and 22:00 local time, and quietest between 05:00 and 07:00. The busiest hour has 7 to 2932 times as many players as the quietest.
Europe: busiest at 21:00 Berlin time, about 107,000 players. Quietest at 06:00, about 7,300.
050k100k00:0006:0012:0018:0021:00
Table view
Average players by hour, Europe, Berlin time
Hour
Average players
00:00
59,730
01:00
39,038
02:00
24,635
03:00
15,635
04:00
10,570
05:00
8,139
06:00
7,349
07:00
8,346
08:00
11,241
09:00
16,429
10:00
22,697
11:00
30,701
12:00
38,465
13:00
46,117
14:00
53,663
15:00
60,883
16:00
67,642
17:00
74,240
18:00
80,997
19:00
91,181
20:00
101,773
21:00
107,310
22:00
99,883
23:00
82,371
North America: busiest at 22:00 New York time, about 88,000 players. Quietest at 07:00, about 13,000.
050k00:0006:0012:0018:0022:00
Table view
Average players by hour, North America, New York time
Hour
Average players
00:00
69,626
01:00
54,849
02:00
40,525
03:00
29,338
04:00
20,286
05:00
15,219
06:00
13,050
07:00
13,045
08:00
14,744
09:00
18,073
10:00
22,137
11:00
26,424
12:00
30,696
13:00
34,943
14:00
39,498
15:00
43,692
16:00
47,809
17:00
52,326
18:00
57,954
19:00
66,426
20:00
77,223
21:00
86,201
22:00
87,907
23:00
81,615
Asia: busiest at 22:00 Shanghai time, about 34,000 players. Quietest at 07:00, about 2,600.
020k00:0006:0012:0018:0022:00
Table view
Average players by hour, Asia, Shanghai time
Hour
Average players
00:00
23,535
01:00
17,334
02:00
12,408
03:00
8,585
04:00
5,930
05:00
4,106
06:00
3,086
07:00
2,598
08:00
2,761
09:00
3,761
10:00
5,430
11:00
7,058
12:00
8,456
13:00
10,666
14:00
13,061
15:00
15,145
16:00
15,736
17:00
16,069
18:00
17,080
19:00
20,970
20:00
27,105
21:00
32,487
22:00
34,065
23:00
30,309
South America: busiest at 22:00 São Paulo time, about 8,500 players. Quietest at 06:00, about 370.
05k00:0006:0012:0018:0022:00
Table view
Average players by hour, South America, São Paulo time
Hour
Average players
00:00
6,216
01:00
4,403
02:00
2,840
03:00
1,680
04:00
945
05:00
505
06:00
367
07:00
437
08:00
695
09:00
1,198
10:00
1,891
11:00
2,526
12:00
2,922
13:00
3,421
14:00
4,026
15:00
4,684
16:00
5,186
17:00
5,585
18:00
6,171
19:00
6,979
20:00
7,794
21:00
8,403
22:00
8,509
23:00
7,824
Oceania: busiest at 21:00 Sydney time, about 10,000 players. Quietest at 06:00, about 610.
05k10k00:0006:0012:0018:0021:00
Table view
Average players by hour, Oceania, Sydney time
Hour
Average players
00:00
6,309
01:00
4,324
02:00
2,752
03:00
1,700
04:00
1,045
05:00
714
06:00
609
07:00
691
08:00
974
09:00
1,442
10:00
2,113
11:00
2,880
12:00
3,619
13:00
4,350
14:00
5,049
15:00
5,700
16:00
6,381
17:00
7,050
18:00
7,405
19:00
8,002
20:00
9,219
21:00
10,207
22:00
9,908
23:00
8,372
Africa: busiest at 21:00 Johannesburg time, about 1,500 players. Quietest at 05:00, about 0.
01k00:0006:0012:0018:0021:00
Table view
Average players by hour, Africa, Johannesburg time
Restarts and map changes #For server owners: when community servers restart, what it costs them, and how long a match lasts
Most community servers restart once a day: about 1,826 restarts on a typical day, and 822 of 1,704 servers that restarted at least 4 times in the last 14 days did it at the same hour most days. 93% of restarts happen on an empty or nearly empty server, with fewer than 20 players on it.
When a busy server restarts matters. A server with 20 or more players on it, restarted in the afternoon, is back to 90% of them in about 25 minutes. Restarted at night, 229 of 273 still hadn't filled up 3 hours later. If yours is never empty, restart it in the afternoon, not at night.
0 min50 min100 min150 minNight (00:00 to 06:00)over 3 hMorning (06:00 to 12:00)80 minAfternoon (12:00 to 18:00)26 minEvening (18:00 to 24:00)30 min
Table view
After a restart with 20+ players on the server
Restarted (local time)
Restarts
Typical minutes to 90% of its players
Not back within 3 hours
Night (00:00 to 06:00)
273
over 3 hours
229 of 273
Morning (06:00 to 12:00)
351
80
128 of 351
Afternoon (12:00 to 18:00)
411
26
76 of 411
Evening (18:00 to 24:00)
684
30
228 of 684
Community matches last about 70 minutes (most between 30 and 114), from one map change to the next. Maps change most in the evening, because that is when servers have players to play them.
The share of each region's restarts at each hour of its own day, last 14 days.
Europe: most at 03:00 Berlin time (13% of its restarts).
0%5%10%00:0006:0012:0018:0003:00
North America: most at 10:00 New York time (19% of its restarts).
0%10%00:0006:0012:0018:0010:00
Asia: most at 08:00 Shanghai time (9% of its restarts).
0%5%00:0006:0012:0018:0008:00
South America: most at 06:00 São Paulo time (14% of its restarts).
0%10%00:0006:0012:0018:0006:00
Oceania: most at 05:00 Sydney time (24% of its restarts).
0%10%20%00:0006:0012:0018:0005:00
Africa: most at 06:00 Johannesburg time (27% of its restarts).
0%10%20%00:0006:0012:0018:0006:00
About 1,826 restarts on a typical day.
05001k2k2k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct30 Oct
Table view
Community server restarts a day
Day (UTC)
Restarts
Servers
31 Oct (so far)
1,417
1,193
30 Oct
1,721
1,439
29 Oct
1,670
1,422
28 Oct
1,697
1,444
27 Oct
1,745
1,439
26 Oct
1,792
1,453
25 Oct
1,975
1,498
24 Oct
1,973
1,517
23 Oct
1,843
1,452
22 Oct
1,863
1,483
21 Oct
1,796
1,474
20 Oct
1,826
1,482
19 Oct
1,946
1,499
18 Oct
2,015
1,503
Is WARDOGS growing? #Players at any moment, averaged over each week (Monday to Sunday, UTC)
Players at any moment went from about 210,000 in the week of 14 Sept to about 114,000 in the week of 19 Oct, 16% fewer than the week before. This week so far: about 77,000, busiest in the hour from 20:00 UTC on Monday, with about 129,000 on average. A week joins the chart once it ends.
OfficialCommunity
050k100k150k200k209,61114 Sept184,00521 Sept142,30628 Sept106,5195 Oct135,70912 Oct114,10719 Oct
102,794 players are on WARDOGS servers right now (17:42 UTC). Today's peak so far (UTC) is 102,794. Players in the menus or the login queue are not on a server yet, so the game's own count on Steam is usually a little higher.
What time is WARDOGS busiest?
Every region is busiest between 21:00 and 22:00 local time, and quietest between 05:00 and 07:00. The busiest hour has 7 to 2932 times as many players as the quietest. Worldwide the most players are on when it is evening in Europe.
Which region has the most WARDOGS players?
Over the last 7 days: Europe 43%, North America 36%, Asia 13%, Oceania 4%, South America 4%, Africa 1%. Right now Europe has the most, 53,607 players.
Are community servers busier than official servers?
No: most players are on official servers, which the game opens and closes to match demand. About 1 in 5 players is on a community server. Community servers are either busy or empty: 303 of 1,404 have players right now, and 175 of those are nearly full.
Why does this count differ from Steam?
This page counts players on servers, from the game's own server list. Steam counts everyone with the game open, including people in the menus and the login queue. Is the game having problems? See the live server status.
How many people play WARDOGS and where, over the last 24 hours, 7 days or 30 days: players, servers and free slots, each region and its zones, Infantry Only and the other modifiers, and every day's peak. Each row gives the numbers first and the chart beside them.
OfficialCommunitythe busiest moment of each UTC day
Table view
Week in review
What each week on WARDOGS looked like, Monday to Sunday (UTC): how many played and when, the community servers that led it, each zone against the week before, and what changed. Pick a week in the bar; each one is kept for good.
OfficialCommunityan hour's average over the days picked
Table view
Week by week, month by month
Average players an hour · weeks from Monday 00:00 UTC · each finished one against the one before, the newest on the right.
Table view
What's played the whole game: the same in every zone
Mode and maps
–
Official maps
–
A match
–
Community maps
Community rules
Community by zone
Login queue
Players waiting to log in to WARDOGS, checked every minute. The queue is the whole game's: it is the same whatever region you play in. A queue usually builds when a patch or a new season brings everyone back at once.
Every WARDOGS build the servers have run since tracking began on 13 September, read from each server's changelist (CL). When servers start running a new build, an update is rolling out; the charts on the other tabs mark the day.
Running now
Current build
CL 516586Shipping build, on 2,324 servers (921 official)
First seen
Oct 15, 04:57 AM16 days ago
Compatible CL
516573clients it lets in
Updates
4since 13 Sept
Between them
8 dayson average
CL 516586 · Shipping2,324 servers · current100%
CL 509546 · Shipping1 server · retired0.04%
Share of the servers in the list running each build now. A retired build still on a server or two is one that hasn't restarted since.
Every build from the day servers first ran it to the day the last one stopped
Builds
5builds since tracking began
Longest run
16 daysCL 501228
Most servers
4,894on one build
CL 516586currentpeak 3,490
CL 509546retiredpeak 3,425
CL 507060retiredpeak 3,056
CL 501228retiredpeak 4,547
CL 499480retiredpeak 4,894
20 Sept27 Sept4 Oct11 Oct11 Oct18 Oct25 Octnow
Running nowMost servers on itA few servers left on it
Backend change Sep 25, 07:00 AMSeason 2 Oct 15, 04:00 AM
Table view
Every build the servers have run
Build
Status
First seen
Last seen
Servers
Peak
Compatible CL
CL 516586 · Shipping
Current
Oct 15, 04:57 AM
now
2,324
3,490
516573
CL 509546 · Shipping
Retired
Oct 02, 04:37 AM
now
1
3,425
507905
CL 507060 · Shipping
Retired
Sep 30, 04:47 AM
Oct 07, 04:23 AM
1
3,056
507060
CL 501228 · Shipping
Retired
Sep 14, 04:40 AM
Oct 07, 04:23 AM
3
4,547
501228
CL 499480 · Shipping
Retired
Sep 13, 12:41 PM
Sep 15, 04:21 AM
1
4,894
499399
How fast servers update share of community servers on each of the two newest builds, each UTC day since it was first seen
The numbers on this page are free to reuse under CC BY 4.0, with a link back to wardogserverlist.com. The public API has them as JSON, and a link you can copy.