WARDOGS Server List // Statistics

SYNCED 5 MIN AGO · UTC

WARDOGS player count by region

Right now 85,454 players are on 2,235 WARDOGS servers. About 1 in 7 of them is on a community server; the rest play on the game's official servers. Counted every 5 minutes, last at .

OfficialCommunityplayers on each kind of server right now

South America right now

How busy is South America right now? #

6,344 players, 7% of everyone playing. That's 23% fewer than usual for 20:00 São Paulo time (about 8,300).

Table view
Players in South America, last 24 hours
Time (UTC)Players
23:476,344
22:475,362
21:474,261
20:473,417
19:473,040
18:472,802
17:472,363
16:471,999
15:471,874
14:471,550
13:471,207
12:47909
11:47533
10:47304
09:47256
08:47277
07:47401
06:47686
05:471,114
04:472,289
03:473,771
02:475,703
01:477,342
00:477,853

When is South America busiest? #

At about 22:00 São Paulo time, with about 9,100 players. Quietest at 06:00, about 380.

Table view
When South America is busiest: average players by hour, São Paulo time
HourAverage players
00:006,509
01:004,569
02:002,933
03:001,749
04:00983
05:00517
06:00384
07:00458
08:00726
09:001,246
10:001,962
11:002,613
12:003,025
13:003,532
14:004,145
15:004,812
16:005,327
17:005,737
18:006,355
19:007,237
20:008,257
21:008,975
22:009,067
23:008,281

Official or community servers? #

11% of players here are on community servers right now. 30 community servers are online and 7 have players; 7 of those are nearly full. Official servers are 94% full.

Where WARDOGS is played #Players at any moment, averaged over the last 7 days

Europe and North America have 80% of all players. The blue part of each bar is players on community servers.

OfficialCommunity

Table view
Players at any moment by region, last 7 days
RegionPlayers at any momentOn official serversOn community servers
Europe42,13233,5548,578 (20%)
North America36,17432,2493,925 (11%)
Asia12,4077,9624,445 (36%)
Oceania3,9203,665255 (7%)
South America3,5363,224312 (9%)
  • Asia (South East) has the most community play: 43% of its players are on community servers, against 18% for the whole game.
  • Europe (South) and Asia (West) almost never have a community server with players, so nearly everyone there plays on official servers.
  • Server names show who runs the community servers: the most common tags are Chinese in Asia (South East), French and UK in Europe (West), Chinese, Japanese and Korean in Asia (East), Russian and CIS in Europe (East), Brazilian and Latin American in South America.
  • Every zone was quieter in the week of 19 Oct than the week before, by 4% to 28%.
All 13 zones
Every zone, last 7 days
ZonePlayers at any momentOn community serversBusiest hour, local timeLast full week against the week before
Europe (Central)18,84630%21:00 Berlindown 21%
North America (East)13,43815%21:00 New Yorkdown 18%
Europe (West)12,21319%20:00 Londondown 11%
North America (Central)10,9899%21:00 Chicagodown 17%
North America (West)10,06210%21:00 Los Angelesdown 11%
Europe (East)7,3898%21:00 Helsinkidown 4%
Asia (East)6,48732%22:00 Shanghaidown 28%
Asia (South East)5,51443%22:00 Singaporedown 13%
Oceania3,9207%21:00 Sydneydown 14%
Europe (South)3,6840%21:00 Romedown 5%
South America3,5369%22:00 São Paulodown 16%
North America (North)1,6852%21:00 Torontodown 24%
Asia (West)4060%21:00 Dubaidown 18%

Official or community servers? #What the difference is, and where the players are

Official servers are run by the game: it opens more as more people play, so they are nearly always close to full. Community servers are started by players and clans, with their own names, rules and Discord groups. Anyone can start one, so many sit empty while the popular ones fill up.

Official and community servers compared, right now
QuestionOfficial serversCommunity servers
Who runs themThe game. More open as more people play.Players and clans, with their own names, rules and Discord groups.
Online now8301,405
Players on them now74,067 (87%)11,387 (13%)
How full they are89% of all slots taken211 of 1,405 have players. Those are 54% full, and 96 are nearly full (90% of their slots or more)
RulesAlways the standard rules38% of community players are on Infantry Only servers (no vehicles)
MapsBakurani, then Ozeti, then Zestafona, in that order, about 77 minutes a matchChosen by the owner. Players this week: Bakurani 37%, Ozeti 33%, Zestafona 30%

Over the last 24 hours, community servers held between 11% and 22% of all players, the most at 12:02 UTC.

Table view
Players on official and community servers, last 24 hours
Time (UTC)OfficialCommunity
23:4774,06711,387
22:4776,82813,622
21:4783,83017,107
20:4791,82220,133
19:4791,63520,167
18:4785,15818,682
17:4777,45317,284
16:4770,91917,199
15:4767,25017,342
14:4764,09417,578
13:4760,11616,331
12:4752,46514,571
11:4745,34212,506
10:4740,18110,427
09:4736,2578,696
08:4733,8737,660
07:4733,2026,845
06:4734,8386,620
05:4740,7366,600
04:4749,6567,007
03:4761,3727,894
02:4772,6809,131
01:4780,7859,935
00:4780,81810,757

How official servers open #The game switches official servers on as players arrive, and off as they leave

The game switches on about one official server for every 91 to 97 players who arrive, switches them off again as players leave, and keeps them about 88% to 91% full, in every zone. It keeps up within the 5 minutes between two of our looks at the server list.

North America (West), last 24 hours: the seats line stays just above the players line, because the game opens servers as players arrive and closes them as they leave. In 95 of 97 hours that players arrived over the last 7 days, the game had switched on more official servers by the next hour, about one for every 91 new players. As players leave it switches them off again, one for every 92. Its biggest hour in the last day: 22 servers switched on, from 18:00 Los Angeles time.

Players on official serversSeats on official servers (100 a server)

Table view
Players and official servers each hour, North America (West), last day
Hour (local)Players on official serversOfficial serversSeats
16:00 Los Angeles6,661747,400
15:00 Los Angeles5,815636,300
14:00 Los Angeles5,145565,600
13:00 Los Angeles4,842535,300
12:00 Los Angeles4,492494,900
11:00 Los Angeles4,047464,600
10:00 Los Angeles3,945434,300
09:00 Los Angeles3,741414,100
08:00 Los Angeles3,976454,500
07:00 Los Angeles4,127464,600
06:00 Los Angeles4,088444,400
05:00 Los Angeles3,620404,000
04:00 Los Angeles3,354383,800
03:00 Los Angeles3,577424,200
02:00 Los Angeles4,651535,300
01:00 Los Angeles6,131747,400
00:00 Los Angeles8,280969,600
23:00 Los Angeles10,86012712,700
22:00 Los Angeles13,50015815,800
21:00 Los Angeles14,52216316,300
20:00 Los Angeles13,99215015,000
19:00 Los Angeles12,11112812,800
18:00 Los Angeles9,89710610,600
17:00 Los Angeles8,448919,100
Official servers by zone, last 7 days
ZoneHow full (usually)One server switched on for everyPlayers a serverServers online, fewest to most
North America (West)91% (86% to 94%)91 new players9035 to 233
Europe (East)90% (85% to 94%)93 new players909 to 212
Asia (East)89% (80% to 94%)93 new players894 to 168
Europe (South)89% (80% to 94%)91 new players905 to 144
Asia (South East)88% (78% to 94%)94 new players894 to 109
Oceania90% (82% to 94%)94 new players904 to 109
South America89% (78% to 94%)93 new players894 to 96
North America (North)88% (21% to 93%)97 new players864 to 60

We only see players once they are on a server, so players waiting for one can't be counted, and a server switched on and off between two looks isn't either. Zones where the game listed only 250 of its servers for much of the week are left out, since the players on the rest are an estimate there.

When to play #Average players at each hour of the day, last 30 days, in each region's own time

Every region is busiest between 21:00 and 22:00 local time, and quietest between 06:00 and 07:00. The busiest hour has 7 to 24 times as many players as the quietest.

Europe: busiest at 21:00 Berlin time, about 111,000 players. Quietest at 06:00, about 7,800.

Table view
Average players by hour, Europe, Berlin time
HourAverage players
00:0061,037
01:0040,451
02:0025,706
03:0016,457
04:0011,188
05:008,621
06:007,755
07:008,732
08:0011,732
09:0017,081
10:0022,736
11:0031,321
12:0039,557
13:0047,450
14:0055,304
15:0062,766
16:0070,137
17:0077,305
18:0084,731
19:0094,038
20:00105,161
21:00110,864
22:00102,707
23:0084,216

North America: busiest at 22:00 New York time, about 93,000 players. Quietest at 06:00, about 14,000.

Table view
Average players by hour, North America, New York time
HourAverage players
00:0073,218
01:0057,654
02:0042,674
03:0030,902
04:0020,646
05:0015,789
06:0013,732
07:0013,733
08:0015,510
09:0018,932
10:0023,150
11:0027,559
12:0031,868
13:0036,243
14:0040,784
15:0045,119
16:0049,425
17:0054,227
18:0060,297
19:0070,348
20:0082,659
21:0092,004
22:0093,156
23:0085,850

Asia: busiest at 22:00 Shanghai time, about 36,000 players. Quietest at 07:00, about 2,800.

Table view
Average players by hour, Asia, Shanghai time
HourAverage players
00:0024,979
01:0018,311
02:0013,006
03:009,017
04:006,247
05:004,353
06:003,265
07:002,804
08:003,010
09:004,085
10:005,862
11:007,569
12:009,003
13:0011,351
14:0013,850
15:0016,033
16:0016,058
17:0016,712
18:0018,008
19:0022,184
20:0028,711
21:0034,364
22:0036,063
23:0032,171

South America: busiest at 22:00 São Paulo time, about 9,100 players. Quietest at 06:00, about 380.

Table view
Average players by hour, South America, São Paulo time
HourAverage players
00:006,509
01:004,569
02:002,933
03:001,749
04:00983
05:00517
06:00384
07:00458
08:00726
09:001,246
10:001,962
11:002,613
12:003,025
13:003,532
14:004,145
15:004,812
16:005,327
17:005,737
18:006,355
19:007,237
20:008,257
21:008,975
22:009,067
23:008,281

Oceania: busiest at 21:00 Sydney time, about 11,000 players. Quietest at 06:00, about 630.

Table view
Average players by hour, Oceania, Sydney time
HourAverage players
00:006,468
01:004,429
02:002,809
03:001,746
04:001,072
05:00730
06:00626
07:00715
08:001,009
09:001,512
10:002,191
11:003,022
12:003,791
13:004,554
14:005,284
15:005,991
16:006,758
17:007,524
18:007,615
19:008,464
20:009,920
21:0010,894
22:0010,419
23:008,651

Every zone hour by hour, on your own clock, in Regions in detail

Restarts and map changes #For server owners: when community servers restart, what it costs them, and how long a match lasts

Most community servers restart once a day: about 1,950 restarts on a typical day, and 802 of 1,826 servers that restarted at least 4 times in the last 14 days did it at the same hour most days. 92% of restarts happen on an empty or nearly empty server, with fewer than 20 players on it.

When a busy server restarts matters. A server with 20 or more players on it, restarted in the evening, is back to 90% of them in about 25 minutes. Restarted at night, 250 of 312 still hadn't filled up 3 hours later. If yours is never empty, restart it in the evening, not at night.

Table view
After a restart with 20+ players on the server
Restarted (local time)RestartsTypical minutes to 90% of its playersNot back within 3 hours
Night (00:00 to 06:00)312over 3 hours250 of 312
Morning (06:00 to 12:00)43065147 of 430
Afternoon (12:00 to 18:00)6132590 of 613
Evening (18:00 to 24:00)79624220 of 796

Community matches last about 71 minutes (most between 35 and 115), from one map change to the next. Lately about 70, down from 75 at the start of the 14 days. Maps change most in the evening, because that is when servers have players to play them.

Table view
Median community match length, day by day
Day (UTC)Median minutesMatches
28 Oct (so far)702,040
27 Oct702,478
26 Oct702,670
25 Oct733,655
24 Oct753,531
23 Oct703,102
22 Oct702,825
21 Oct702,921
20 Oct703,205
19 Oct703,561
18 Oct754,706
17 Oct754,317
16 Oct753,633
15 Oct752,518

When community servers restart #

The share of each region's restarts at each hour of its own day, last 14 days.

Europe: most at 16:00 Berlin time (10% of its restarts).

North America: most at 10:00 New York time (22% of its restarts).

Asia: most at 08:00 Shanghai time (8% of its restarts).

South America: most at 06:00 São Paulo time (13% of its restarts).

Oceania: most at 05:00 Sydney time (20% of its restarts).

About 1,950 restarts on a typical day. On 15 Oct there were 5,119, after a game update or maintenance.

Table view
Community server restarts a day
Day (UTC)RestartsServers
28 Oct (so far)1,6091,373
27 Oct1,7461,439
26 Oct1,7931,453
25 Oct1,9761,499
24 Oct1,9741,518
23 Oct1,8451,454
22 Oct1,8641,483
21 Oct1,7971,475
20 Oct1,8281,484
19 Oct1,9501,502
18 Oct2,0281,508
17 Oct2,0501,499
16 Oct2,2261,502
15 Oct5,1191,553

Is WARDOGS growing? #Players at any moment, averaged over each week (Monday to Sunday, UTC)

Players at any moment went from about 210,000 in the week of 14 Sept to about 114,000 in the week of 19 Oct, 16% fewer than the week before. This week so far: about 81,000, busiest in the hour from 20:00 UTC on Monday, with about 129,000 on average. A week joins the chart once it ends.

OfficialCommunity

Table view
Players at any moment, each week
Week (Monday, UTC)Players at any momentOn community servers
19 Oct114,10719,911
12 Oct135,70920,305
5 Oct106,51918,172
28 Sept142,30624,621
21 Sept184,00525,609
14 Sept209,61126,531

Questions about WARDOGS player numbers #

How many people play WARDOGS right now?

85,454 players are on WARDOGS servers right now (23:47 UTC). Today's peak so far (UTC) is about 113,428. Players in the menus or the login queue are not on a server yet, so the game's own count on Steam is usually a little higher.

What time is WARDOGS busiest?

Every region is busiest between 21:00 and 22:00 local time, and quietest between 06:00 and 07:00. The busiest hour has 7 to 24 times as many players as the quietest. Worldwide the most players are on when it is evening in Europe.

Which region has the most WARDOGS players?

Over the last 7 days: Europe 43%, North America 37%, Asia 13%, Oceania 4%, South America 4%. Right now North America has the most, 46,476 players.

Are community servers busier than official servers?

No: most players are on official servers, which the game opens and closes to match demand. About 1 in 7 players is on a community server. Community servers are either busy or empty: 211 of 1,405 have players right now, and 96 of those are nearly full.

Why does this count differ from Steam?

This page counts players on servers, from the game's own server list. Steam counts everyone with the game open, including people in the menus and the login queue. Is the game having problems? See the live server status.

More statistics #

Player count history

How many people play WARDOGS and where, over the last 24 hours, 7 days or 30 days: players, servers and free slots, each region and its zones, Infantry Only and the other modifiers, and every day's peak. Each row gives the numbers first and the chart beside them.

Players and servers #

Players #

– 
Peak
– 
Low
– 
Typical day
– 
Community
– 
 
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OfficialCommunity~ official count estimated
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Servers online #

– 
Fewest official
– 
Most official
– 
Community
– 
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OfficialCommunity~ official count estimated
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Free slots #

– 
Fewest official
– 
Official full
– 
Community full
– 
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OfficialCommunity~ official count estimated
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By region #

 

– 

 

– 

 

– 

 

– 

 

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Infantry Only and other modifiers #

Infantry Only #

– 
Average
– 
Servers
– 
Full
– 
Full
– 
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Infantry OnlyStandardcommunity players
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Every modifier #

– 
Most played
– 
Its players
– 
   
   
   
   
   
   
   
   

Players on community servers with each modifier now, the whole game. A server with several modifiers counts under each.

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Every modifier on community servers
ModifierServersPlayersShare nowShare 24hFull
––––––
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––––––
––––––
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Last 30 days #

Daily peaks #

– 
Typical day
– 
Today so far
– 
Quietest
– 
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OfficialCommunitythe busiest moment of each UTC day
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Week in review

What each week on WARDOGS looked like, Monday to Sunday (UTC): how many played and when, the community servers that led it, each zone against the week before, and what changed. Pick a week in the bar; each one is kept for good.

Week

The week

Players #

– 
Busiest hour
– 
Week before
– 
Servers seen
– 
Community
– 
 
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OfficialCommunityaverage players an hour, each week so far

Top community servers

average players × share of the week online
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By zone

average players an hour, against the week before · busiest hour in your time
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Also that week

Biggest gains

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New servers

 

   
   
   
   
   

Game updates

 

Login queue

 

Regions in detail

When each region and its zones play, how they compare week by week and month by month, what's played and who runs the community servers.

Best time to play average players at each hour of each weekday, last 30 days, your time

Busiest hours #

– 
Quietest
– 
Weekends
– 
Usually now
– 
Community
– 
Quiet Busyright: each day's busiest hour

Each zone's day

Each zone's numbers, then its average players at each hour, shaded against its own busiest hour.

Table view

hours on the clock above · last 30 days

Servers online by hour average servers up at each hour of the day, on the clock, servers and days picked above

Servers up #

– 
Most
– 
Fewest
– 
Usually now
– 
Community
– 
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OfficialCommunityan hour's average over the days picked
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Week by week, month by month

Average players an hour · weeks from Monday 00:00 UTC · each finished one against the one before, the newest on the right.

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What's played the whole game: the same in every zone

Mode and maps

– 
Official maps
– 
A match
– 

Community maps

   
   
   

Community rules

   
   
   

Community by zone

Login queue

Players waiting to log in to WARDOGS, checked every minute. The queue is the whole game's: it is the same whatever region you play in. A queue usually builds when a patch or a new season brings everyone back at once.

Window

The queue

Players waiting #

– 
Longest queue
– 
Longest wait
– 
Time queued
– 
Loading…
Waiting to log in

Getting in #

– 
Busiest
– 
Quietest
– 
Typical
– 
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Getting inLogins starteda minute; one line while no one waits

Days with a queue the longest queue each UTC day, last 30 days

Queue days #

– 
Longest
– 
Last queue
– 
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Longest queue that dayno column: no one waited

Game updates

Every WARDOGS build the servers have run since tracking began on 13 September, read from each server's changelist (CL). When servers start running a new build, an update is rolling out; the charts on the other tabs mark the day.

Running now

Current build

CL 516586Shipping build, on 2,234 servers (830 official)
First seen
Oct 15, 04:57 AM14 days ago
Compatible CL
516573clients it lets in
Updates
4since 13 Sept
Between them
8 dayson average
CL 516586 · Shipping2,234 servers · current100%
CL 509546 · Shipping1 server · retired0.04%

Share of the servers in the list running each build now. A retired build still on a server or two is one that hasn't restarted since.

Every build from the day servers first ran it to the day the last one stopped

Builds

5builds since tracking began
Longest run
16 daysCL 501228
Most servers
4,894on one build
Running nowMost servers on itA few servers left on it

Backend change Sep 25, 07:00 AMSeason 2 Oct 15, 04:00 AM

Table view
Every build the servers have run
BuildStatusFirst seenLast seenServersPeakCompatible CL
CL 516586 · ShippingCurrentOct 15, 04:57 AMnow2,2343,490516573
CL 509546 · ShippingRetiredOct 02, 04:37 AMnow13,425507905
CL 507060 · ShippingRetiredSep 30, 04:47 AMOct 07, 04:23 AM13,056507060
CL 501228 · ShippingRetiredSep 14, 04:40 AMOct 07, 04:23 AM34,547501228
CL 499480 · ShippingRetiredSep 13, 12:41 PMSep 15, 04:21 AM14,894499399

How fast servers update share of community servers on each of the two newest builds, each UTC day since it was first seen

Patch adoption #

– 
Half of servers
– 
First day
– 
Older build
– 
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Using this data?

The numbers on this page are free to reuse under CC BY 4.0, with a link back to wardogserverlist.com. The public API has them as JSON, and a link you can copy.